Email:
justin.lu.art@gmail.com
Download: Link

Justin Lu
Design Lead

Skills
Figma · Unity · Git · Rider · Claude Code · Gemini · ChatGPT · Adobe Creative Suite · Tableau

Experience
Peoplefun | Lead UI/UX Designer
June 2024 – June 2026 (Remote)

  • Designed UX flows in Figma and prototyped new features in Unity leveraging Claude Code.
  • Exceeded milestone goals with metrics reaching 82%+ M5 and 55%+ M10.

  • Introduced design improvements to achieve early D1 ranging from 29% to 34% (24 hour cycle).

Fortis | Senior UI Artist · Contract
November 2023 – June 2024 (Remote)

  • Expanded the Figma UI library and delivered hero abilities for 3 hero factions.

  • Handled Perforce versioning and optimized assets for performance and scalability in Unity.

Revolving Games | Lead UX Designer
July 2022 – July 2023 (Remote)

  • Headed development on Skyborne Genesis — a web3 NFT staking platform.

  • Successfully launched the NFT collection website and player wallet.

Elex | Lead UX Designer
August 2021 – December 2022 (Remote)

  • Led development on Skyborne Genesis, a Web3 NFT staking platform and launch website..• Established the design pipeline and process improvements for various studios globally.

  • Supported the release of the mobile companion app, Phoenix Flight.

Osmo | Senior UI/UX Designer
January 2020 – July 2021 (Palo Alto, CA)

  • Led the 2021 NAPPA award-winning Math Wizard series, blending AR and hands-on learning in a launch that sold out immediately on Amazon and the Osmo store.

  • Built dynamic layouts and reduced memory crashes with scripts for both iPad and Fire devices.

  • Partnered with hardware designers to publish an interactive storybook with improved vision detection.

Pocket Gems | UI/UX Designer
August 2017 – December 2019 (San Francisco, CA)

  • Created flows and prototypes for Wild Beyond, a synchronous mid-core strategy card game.

  • Exported layouts and built animated interactions in Cocos2d alongside the custom Mantis engine.

Rumble Entertainment | UI Artist
November 2015 – February 2017 (San Mateo, CA)

  • Delivered live production and promotional marketing assets for Kings Road.

  • Supported cross-platform functionality for both web and mobile.

Pocket Gems | Senior Artist
February 2011 – November 2015 (San Francisco, CA)

  • Owned visual layout design and isometric world creation in Cocos Builder.

  • Managed outsourced assets and coordinated cross-team communication across multiple projects.

Education
San Jose State University | Bachelor of Fine Arts